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Iron Trapdoors & Slabs malbehaved when waterlogged
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I don't remember which plugin is responsible, (might be CreateUtils, BuildersUtilities, both, neither, idk), but iron trapdoors and slabs behave very oddly underwater when toggled. This is no doubt related to the conversion from ids to blockstates, as well as the addition of the waterlogged state.

The Trapdoor seems to revert to a different orientation entirely, as well as losing any prior waterlogged status.

The slabs alternate between top and bottom, and don't actually delete, as well as losing any prior waterlogged status.

Event Timeline

TheArchiteck created this task.
Hex added a subscriber: Hex.

This is a bug in BuildersUtilities, and sadly it had to be removed due to instability / versioning errors.

Should be fixed now.