Swift added the jar in, worked once server restarted.
Sat, Jun 13
May 24 2020
May 21 2020
Apr 25 2020
Apr 24 2020
Apr 19 2020
Mar 29 2020
Mar 27 2020
Arceon is currently broken on 1.15 so I am unable to even test if it works now.
Unfortunately, this command was lost when moving to AWE. If FAWE ever becomes stable again, or something else comes up. I will be sure to try and get this back in.
Fixed when replacing FAWE with AWE :)
Fixed when replacing FAWE with AWE.
Fixed, had to use a new placeholder and had to update PlaceholderAPI.
Fixed in plugin update.
Jan 18 2020
Dec 31 2019
Nov 12 2019
Hex fixed it. Somehow my default bungee perms had been revoked.
Nov 6 2019
Fixed. Turned out to be something to do with his client.
Sep 22 2019
Sep 15 2019
An instance is set up - just depends if we want to use it.
Sep 3 2019
All Minecraft account linking errors should now be fixed. Mainly errors based around us migrating our PHP on the forums, which removed some features and screwed up some others.
Aug 30 2019
Was disabled for testing. Fixed!
Aug 28 2019
Might be worth trying the headless thing...
Fixed by making an animated png (APNG).
Had to get the collection of SVG frames, make a script to convert them all into resized PNGs in sizes 24x24 and 48x48, then use a command to stitch them together into an animated image. Bit more complicated than I first thought!
Aug 27 2019
Not a case of overriding, but the chat plugin doesn't seem to be activating.
Aug 26 2019
Aug 23 2019
I found the issue. It seems that using the wildcard sentence of the form cmi.command.gm.* in Builder's permissions is what caused this. By adding cmi.command.gm.others and setting that to false I was able to prevent Builders, Specialists, etc. from changing other users' gamemode.
After making a few more interesting observations, I have come to the conclusion that the proposed NBT mass-replacer fix would not actually help ease the workload. In fact, it might be harder to do than just going around replacing them by hand.
Aug 22 2019
I've done it.
File directly from Discord.
Note to self for later...
AdvFlat isn't even currently loaded onto the server. Either this issue is prevalent below AdvBuilder rank, or AdvBuilders have a spooky permission, which isn't CMI, that allows them to change other folks' gamemodes. It's most likely the former. Someone will have to run some tests to this ends on the server, probably me.
I've gone ahead and looked around. Nicknames work fine in chat, but the issue is not perfectly resolved because they do not appear correctly in tab. Changing task description and priority to update the situation.
Aug 20 2019
They have cmi.command.gm.* in AdvFlat /shrug
I think Hex has fixed this by using VentureChat's nickname functionality instead and disabling CMI's? As VentureChat handles chat, it seems to work best, and CMI's placeholders (which I believe is the "nickname functionality API object" you were referencing, see https://www.spigotmc.org/resources/placeholderapi.6245/) didn't seem to work very well with VentureChat.
Aug 19 2019
Gifs won't do partial transparency according to Google... probably an SVG or WebM will be best
I think all the bugs mentioned here have either been solved or redirected to their own individual bug reports. Marking this as resolved.
I solved it by tweaking the alias in CMI config. Was super easy.
Aug 18 2019
Fixed fixed. Unregistered users didn't have group permissions to view attachments, so instead of being handled with the built in lightbox, it was falling back on basic html. This has since been resolved.
Aug 17 2019
Some images are not affected by this, though. Consider the Blocktopia is Here! post's main content, for example. It seems these unaffected images use a proxy.php that redirects an imgur link through the site, rather than being hosted directly on the site.
Aug 15 2019
Ah right, thats probably because they are hosted on our site. It's been that way for ages and sadly not too sure on how to fix it, SirC may tho
It is FAWE. Be careful with the syntax, the first number deals with the material. 1 is stone.
It does not appear to be fixed yet on my end.
Aug 14 2019
Aug 12 2019
I believe this is fixed now, won't mark until you can confirm @TheArchiteck